So last night my school hosted a presentation by Terryl Whitlatch on creature design. My sister & I attended, of course.
After the presentation, we hung around to talk to her. We'd met her at CTN, but that was in November, and we were prepared to say "Hi, we don't know if you remember us, but we met you at CTNů"
Those words promptly died on our tongues when she saw us walk up to her and said: "Hi girls, how are you doing? Working hard?"
She didn't greet everybody that way, which meant that she remembered us. She remembered us!!
What's more, when my sister mentioned that I'd been drawing all the cool insectivores she'd suggested I draw, Terryl said that she'd love to see them, and that we should send her some of our drawings. Guys! The top creature designer wants to see our drawings!
She also took me up on my offer to tour her around the San Francisco Zoo.
I am still an excited blubbering mess, you guys! OMG!!
From the presentation itself, I learned that to be a sucessful creature designer, it is important to pretty much be the biggest animal nerd you can be and to become very good at drawing real animals as well as invented creatures. Knowing your prehistoric stuff is an advantage, too, and looking at live animals often was something Terryl stressed.
Also, knowing how to draw horses is also important/another advantage, apparently...
~Simba125 - AbSoul (Absol Soul)
~Quailheart - Viorel interacting with Pesha in an irritating way
~ridollstix - Team Champ
*sindos - Aryeh in Mixtec style (Codex Nuttall)